Weapons & Evolutions
21+ weapons, each with a max-level evolution into something far nastier.
Every weapon auto-fires at the nearest threat, so you're always free to move. Push one to
max level with the right passive equipped and it evolves into a signature upgraded form —
chain lightning, homing swarms, and more.
- Auto-fire & auto-aim
- Elemental damage types
- Max-level evolutions
- Weapon synergies
- Post-run DPS breakdown
- Full weapon codex
Meta-Progression Lab
Nano-Credits earned in every run buy permanent power in the Cyber Lab.
7 permanent talents, 3 cyberware implants and 3 autonomous companions persist across every
run. Don't like a build? Refund every upgrade at full value and try a different path.
- 7 permanent talents
- 3 cyberware implants
- 3 companions
- 100% refundable
- Earned in-run only
- No accounts, no purchases
Biomes & Threat System
Each biome escalates differently — and a slider lets you gamble for bigger rewards.
Neon Docks, Server Farm, Orbital Scrapyard and The Void Breach each carry their own hazard
event. Push the Threat Level slider for denser, faster enemies in exchange for a
Nano-Credit multiplier.
- 4 distinct biomes
- Dynamic hazard events
- Threat slider up to 100%
- Boss supply pods
- Vault relic rooms
- Daily seeded challenge
Contracts & Archive
56 objectives across 5 categories, plus a codex of everything you've discovered.
Combat, survival, collection, boss and classified objectives reward extra Nano-Credits.
The Data Archive logs every weapon, evolution, relic, enemy and operator you've unlocked.
- 56 contracts
- 5 objective categories
- Full bestiary & codex
- 12 operators
- 4 legendary relics
- Colorblind & accessibility settings